GLTFProgram.h
Last update: 17.04.2023Programs are the GLSL executable code for rendering the primitives.
Definition: GLTFProgram.h:28
static Program * Create(GLTF *gltf, Shader *vertexShader, Shader *fragmentShader)
Shaders are the GLSL executable code for vertex and fragment.
Definition: GLTFShader.h:26