GLTFLegend.h
Last update: 17.04.2023 34 };
54 };
Legends are colored bars with numbers at intervals along bar.
Definition: GLTFLegend.h:27
static Legend * Create(GLTF *gltf, LegendOrientation orientation, float size, Texture *texture, float mn, float mx, LegendAttachment attachment=LA_XLEFT_YCENTER, const char *title=0, const char *units=0, const char *other=0, unsigned int numTicks=0, const float *valueLocations=0, bool border=false, bool logarithmic=false, float x=0, float y=0, float foregroundR=0, float foregroundG=0, float foregroundB=0, float backgroundR=1, float backgroundG=1, float backgroundB=1, float backgroundA=0)
@ LA_XLEFT_YCENTER
Attach to left and position at vertical center (popular).
Definition: GLTFLegend.h:45
Textures are images that can be used to color a primitive.
Definition: GLTFTexture.h:28