i_world_simulator
Last update: 19.09.2025This serves as the interface for a world/groundtruth simulator implementation in simulation framework...
Definition i_world_simulator.h:30
virtual const std::vector< osi3::TrafficCommand > & GetTrafficCommands() const =0
virtual std::chrono::milliseconds GetCurrentTime() const =0
virtual void Shutdown()=0
virtual void InitSimulator()=0
virtual void SetTrafficUpdate(const osi3::TrafficUpdate &traffic_update)=0
virtual void Tick()=0
virtual const osi3::SensorView & GetSensorView() const =0
virtual bool IsSimulationFinished() const =0
dedicated namespace for IWorldSimulator interface