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AVxcelerate Sensors Simulator API 2025 R1

vss::simulation::PbCameraSimulation Struct Reference

Last update: 14.01.2025

Describes the simulation parameters for a physics-based camera. More...

Collaboration diagram for vss::simulation::PbCameraSimulation:

Public Attributes

RenderingParameters rendering_parameters = 1
 
CameraGroundTruthParameters camera_ground_truth_parameters = 2 [deprecated = true]
 
string gpu_name = 3
 

Detailed Description

Describes the simulation parameters for a physics-based camera.

Member Data Documentation

◆ rendering_parameters

RenderingParameters vss::simulation::PbCameraSimulation::rendering_parameters = 1

The rendering engine parameters.

◆ camera_ground_truth_parameters

CameraGroundTruthParameters vss::simulation::PbCameraSimulation::camera_ground_truth_parameters = 2 [deprecated = true]

Activation of ground truth output production that can be used to test or train a perception algorithm.

Warning
This field is marked deprecated and might be removed in later versions. Consider using RenderingParameters.RealTimeParameters.camera_ground_truth_parameters instead.

◆ gpu_name

string vss::simulation::PbCameraSimulation::gpu_name = 3

The GPU name that must be used for the simulation of this camera sensor.

Note
The GPU name must correspond to an existing name set in the GpuIdentifier in a deploy or local host in the deploy configuration.
Optional field. If not set, the default GPU (whose index is 0) will be used.

The documentation for this struct was generated from the following file:
  • simulation_parameters.proto

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