vss::simulation::RenderingParameters Struct Reference
Last update: 14.01.2025Sets the rendering engine parameters for a camera. More...

Classes | |
| struct | RealTimeParameters |
| Sets the camera simulation parameters for real time rendering. More... | |
Public Attributes | |
| google::protobuf::FloatValue | camera_near_plane = 1 [deprecated = true] |
| google::protobuf::FloatValue | camera_far_plane = 2 [deprecated = true] |
| Qualities | shadow_quality = 3 [deprecated = true] |
| Qualities | texture_quality = 4 [deprecated = true] |
| google::protobuf::BoolValue | borderless = 5 |
| google::protobuf::FloatValue | antialiasing_factor = 6 [deprecated = true] |
| google::protobuf::BoolValue | vertical_sync = 7 |
| google::protobuf::BoolValue | enable_alpha_channel = 9 |
| bool | enable_asynchronous_readback = 10 |
| RealTimeParameters | real_time_parameters = 8 |
Detailed Description
Sets the rendering engine parameters for a camera.
Member Data Documentation
◆ camera_near_plane
| google::protobuf::FloatValue vss::simulation::RenderingParameters::camera_near_plane = 1 [deprecated = true] |
The camera near plane value.
Unit: meters (m)
Range: ] 0, camera_far_plane [
Default value: 0.1
- Warning
- This field is marked deprecated and might be removed in later versions. Consider using RealTimeParameters.camera_near_plane instead.
◆ camera_far_plane
| google::protobuf::FloatValue vss::simulation::RenderingParameters::camera_far_plane = 2 [deprecated = true] |
The camera far plane.
Unit: meters (m)
Range: ] CameraNearPlane, float max ]
Default value: 10000.0
- Warning
- This field is marked deprecated and might be removed in later versions. Consider using RealTimeParameters.camera_far_plane instead.
◆ shadow_quality
| Qualities vss::simulation::RenderingParameters::shadow_quality = 3 [deprecated = true] |
The camera shadow quality.
Default value: EXTREME
- Warning
- This field is marked deprecated and might be removed in later versions. Consider using RealTimeParameters.shadow_quality instead.
◆ texture_quality
| Qualities vss::simulation::RenderingParameters::texture_quality = 4 [deprecated = true] |
The camera texture quality.
Default value: EXTREME
- Warning
- This field is marked deprecated and might be removed in later versions. Consider using RealTimeParameters.texture_quality instead.
◆ borderless
| google::protobuf::BoolValue vss::simulation::RenderingParameters::borderless = 5 |
Indicates whether or not the rendering window is borderless.
Default value: false
◆ antialiasing_factor
| google::protobuf::FloatValue vss::simulation::RenderingParameters::antialiasing_factor = 6 [deprecated = true] |
The camera antialiasing factor.
Range: [ 1.0, 4.0 ]
Default value: 1.0
- Warning
- This field is marked deprecated and might be removed in later versions. Consider using RealTimeParameters.antialiasing_factor instead.
◆ vertical_sync
| google::protobuf::BoolValue vss::simulation::RenderingParameters::vertical_sync = 7 |
Vertical synchronization between the rendering frequency of the Display and the frame rate of the screen where the rendering window is located.
Default value: false
◆ enable_alpha_channel
| google::protobuf::BoolValue vss::simulation::RenderingParameters::enable_alpha_channel = 9 |
Enables or disables the alpha channel in the camera output.
Default value: true
- Note
- The values for the alpha channel are not used and are filled with default values.
◆ enable_asynchronous_readback
| bool vss::simulation::RenderingParameters::enable_asynchronous_readback = 10 |
Enables or disables asynchronous GPU readback.
Default value: false
- Note
- Asynchronous GPU readback is delivered as a beta feature in the current release.
◆ real_time_parameters
| RealTimeParameters vss::simulation::RenderingParameters::real_time_parameters = 8 |
ONEOF(specific_parameters) Camera simulation parameters for real time rendering.
The documentation for this struct was generated from the following file:
- simulation_parameters.proto