vss Namespace Reference
Last update: 16.07.2025Namespaces | |
| data_access | |
| feedback_control | |
| ground_truth_access | |
| lighting_system_control | |
| sensor_data | |
| simulation | |
Classes | |
| struct | Color |
| Defines a color in RGB format. More... | |
| struct | EulerAngles |
| Euler angles. More... | |
| struct | ObjectIdentifier |
| Represents the unique identifier for a simulation object. More... | |
| struct | PixelSegmentationMapping |
| Defines a mapping table of tags and colors. More... | |
| struct | ResourceIdentifier |
| This message is used to define a unique identifier for any element in the simulation. More... | |
| struct | Status |
| The status message returned by AVX for any procedure call. More... | |
| struct | Vector3D |
| Vector in a 3D referential. More... | |
Enumerations | |
| enum | CameraDataFormat { UNDEFINED_CAMERA_FORMAT = 0, RAW = 1, BMP = 2, GIF = 3, JPEG = 4, PNG = 5, TEMPERATURE_MAP = 6, SPECTRAL_IRRADIANCE_MAP = 7, CUSTOM_DATA = 8 } |
| Types and formats of data produced by a camera. The data types correspond to the image types (irradiance map, temperature map, etc.) and are only used to describe images stored in shared memory. Data formats correspond to the file format of the images (bmp, gif, etc.) and are only used to write images to disk. These data formats are therefore not available for storing data in shared memory. More... | |
| enum | PixelFormat { UNDEFINED_PIXEL_FORMAT = 0, RGBA32 = 1, RGB24 = 3, GRAY8 = 2, FLOAT32 = 4, FLOAT64 = 5, FLOAT128 = 6 } |
| Pixel format of data generated by a camera. This format describes how the data is arranged. It also describes the type of the data stored (byte or float). Each pixel format is accessible for custom GPU post-processing, based on the encoding type selected by the user. More... | |
| enum | LidarDataFormat { UNDEFINED_LIDAR_FORMAT = 0, POINT_CLOUD = 1, WAVEFORM = 2, CONTRIBUTIONS = 3, LENS_OUTPUT = 4 } |
| Types of lidar data formats. More... | |
| enum | RadarDataFormat { UNDEFINED_RADAR_FORMAT = 0, RADAR_OUTPUT = 1, RANGE_DOPPLER = 2, FREQUENCY_PULSE = 3, DIGITAL_SAMPLES = 4 } |
| Types of radar data formats. More... | |
| enum | OutputFormat { UNDEFINED = 0, TEXT = 1, PROTOBUF = 2 } |
| Types of recording formats available for radar and lidar sensors. More... | |
| enum | CameraGroundTruthDataFormat { UNDEFINED_GROUND_TRUTH_FORMAT = 0, DEPTH_MAP = 1, OPTICAL_FLOW = 2, PIXEL_SEGMENTATION = 3 } |
| Types of recording formats available for GroundTruth data. More... | |
| enum | StatusCode { SUCCESS = 0, UNKNOWN_FAILURE = 1 } |
| List of status code values. More... | |
Enumeration Type Documentation
◆ CameraDataFormat
Types and formats of data produced by a camera. The data types correspond to the image types (irradiance map, temperature map, etc.) and are only used to describe images stored in shared memory. Data formats correspond to the file format of the images (bmp, gif, etc.) and are only used to write images to disk. These data formats are therefore not available for storing data in shared memory.
◆ CameraGroundTruthDataFormat
Types of recording formats available for GroundTruth data.
◆ LidarDataFormat
| enum vss::LidarDataFormat |
◆ OutputFormat
| enum vss::OutputFormat |
◆ PixelFormat
| enum vss::PixelFormat |
Pixel format of data generated by a camera. This format describes how the data is arranged. It also describes the type of the data stored (byte or float). Each pixel format is accessible for custom GPU post-processing, based on the encoding type selected by the user.
◆ RadarDataFormat
| enum vss::RadarDataFormat |
◆ StatusCode
| enum vss::StatusCode |