vss::simulation::ObjectUpdate Struct Reference
Last update: 16.07.2025Update to be applied on an object. More...
Collaboration diagram for vss::simulation::ObjectUpdate:

Public Attributes | |
| ObjectKey | key = 1 |
| KinematicProperties | kinematic_properties = 2 |
| State | state = 3 |
Detailed Description
Update to be applied on an object.
Member Data Documentation
◆ key
| ObjectKey vss::simulation::ObjectUpdate::key = 1 |
Key defining the object nodes on which the update shall be applied.
◆ kinematic_properties
| KinematicProperties vss::simulation::ObjectUpdate::kinematic_properties = 2 |
Kinematic properties update to be applied to the nodes matching the ObjectKey.
- Note
- All properties are absolute (i.e.the updates are applied with respect to the root node of the track).
◆ state
| State vss::simulation::ObjectUpdate::state = 3 |
The documentation for this struct was generated from the following file:
- world_update.proto