vss::simulation::LidarSimulation Struct Reference
Last update: 16.07.2025Describes simulation parameters for a lidar. More...
Collaboration diagram for vss::simulation::LidarSimulation:

Public Attributes | |
| bool | waveform = 1 |
| bool | contribution = 2 |
| Grid | grid = 3 |
| google::protobuf::Int32Value | number_of_batches = 4 |
| string | gpu_name = 5 |
Detailed Description
Describes simulation parameters for a lidar.
Member Data Documentation
◆ contribution
| bool vss::simulation::LidarSimulation::contribution = 2 |
Indicates if the lidar must produce a contribution output.
◆ gpu_name
| string vss::simulation::LidarSimulation::gpu_name = 5 |
Specifies the GPU name that should be used for the simulation of this lidar sensor
- Note
- The GPU name must correspond to a GPU identifier name specified in the deploy parameters.
◆ grid
| Grid vss::simulation::LidarSimulation::grid = 3 |
Defines the lidar ray-tracing grid.
◆ number_of_batches
| google::protobuf::Int32Value vss::simulation::LidarSimulation::number_of_batches = 4 |
The number of batches.
◆ waveform
| bool vss::simulation::LidarSimulation::waveform = 1 |
Indicates if the lidar must produce a waveform output.
The documentation for this struct was generated from the following file:
- simulation_parameters.proto