vss::simulation::ManualBatching Struct Reference
Last update: 16.07.2025Manual batching: the number of batches for rays and rx channels is specified by the user. More...
Collaboration diagram for vss::simulation::ManualBatching:

Public Attributes | |
| int32 | number_of_ray_batches = 1 |
| repeated RxBatching | rx_batching = 2 |
| map< int32, string > | gpu_by_modes = 3 |
Detailed Description
Manual batching: the number of batches for rays and rx channels is specified by the user.
Member Data Documentation
◆ gpu_by_modes
| map<int32, string> vss::simulation::ManualBatching::gpu_by_modes = 3 |
Specifies the GPU names that should be used for the simulation of the modes of this radar sensor
Key [int32]: The mode id. Value [string]: The GPU name.
- Note
- The GPU names must correspond to the GPU identifier names specified in the deploy parameters.
◆ number_of_ray_batches
| int32 vss::simulation::ManualBatching::number_of_ray_batches = 1 |
The number of batches on casted rays: applies to all radar modes.
◆ rx_batching
| repeated RxBatching vss::simulation::ManualBatching::rx_batching = 2 |
The batching on rx channels.
The documentation for this struct was generated from the following file:
- simulation_parameters.proto