vss::simulation::CameraGroundTruthParameters Struct Reference
Last update: 16.07.2025Describes the ground truth parameters for a physics-based camera. More...
Public Attributes | |
| bool | generate_depth_map = 1 |
| bool | generate_optical_flow = 2 |
| bool | generate_pixel_segmentation = 3 |
| bool | generate_2d_bounding_boxes = 4 |
Detailed Description
Describes the ground truth parameters for a physics-based camera.
Member Data Documentation
◆ generate_2d_bounding_boxes
| bool vss::simulation::CameraGroundTruthParameters::generate_2d_bounding_boxes = 4 |
Activates the 2D bounding boxes production. 2D bounding corresponds to the projection of 3D bounding box on the camera image plane.
◆ generate_depth_map
| bool vss::simulation::CameraGroundTruthParameters::generate_depth_map = 1 |
Activates the depth map production. A depth map indicates for each pixel the distance of associated point relative to the camera sensor's mounting position.
◆ generate_optical_flow
| bool vss::simulation::CameraGroundTruthParameters::generate_optical_flow = 2 |
Activates the optical flow production. The optical flow indicates for each pixel the linear speed of the associated point relative to the camera sensor's mounting position.
◆ generate_pixel_segmentation
| bool vss::simulation::CameraGroundTruthParameters::generate_pixel_segmentation = 3 |
Activates the pixel segmentation production. The pixel segmentation gives a color to each pixel based on the object it belongs to.
The documentation for this struct was generated from the following file:
- simulation_parameters.proto