asset_preparation::v3::surface_source Namespace Reference
Last update: 16.07.2025Classes | |
| struct | BlackBody |
| Spectrum based on a black body. More... | |
| struct | CreateSurfaceSourceRequest |
| The information required to create a surface source. More... | |
| struct | CreateSurfaceSourceResponse |
| The identity of the created surface source. More... | |
| struct | CreateSurfaceSourceStateRequest |
| The information required to create a surface source state. More... | |
| struct | CreateSurfaceSourceStateResponse |
| The response returned when creating a surface source state. More... | |
| struct | DeleteSurfaceSourceRequest |
| The information required to delete a surface source. More... | |
| struct | DeleteSurfaceSourceResponse |
| The response returned when deleting a surface source. More... | |
| struct | DeleteSurfaceSourceStateRequest |
| The information required to delete a surface source state. More... | |
| struct | DeleteSurfaceSourceStateResponse |
| The response returned when deleting a surface source state. More... | |
| struct | DisplaySourceProperties |
| The properties of a display source. More... | |
| struct | GaussianDiagram |
| The properties of gaussian angular diagram. More... | |
| struct | GetSurfaceSourceRequest |
| The information required to examine a surface source. More... | |
| struct | GetSurfaceSourceResponse |
| The properties of a surface source. More... | |
| struct | GetSurfaceSourceStateRequest |
| The information required to examine a state. More... | |
| struct | GetSurfaceSourceStateResponse |
| The information about a surface source state. More... | |
| struct | LambertianDiagram |
| Lambertian angular diagram. More... | |
| struct | LibraryDiagram |
| The properties of library angular diagram. More... | |
| struct | LightingContribution |
| Describes how a surface or display source contributes to the scene lighting, including whether the different surfaces composing the geometry must be joint or disjoint. More... | |
| struct | ListSurfaceSourcesResponse |
| The identities of all surface sources in the collection. More... | |
| struct | Monochromatic |
| Monochromatic spectrum. More... | |
| struct | Rendering |
| The rendering properties. More... | |
| struct | Shadows |
| The properties of shadows. More... | |
| struct | SourceProperties |
| The source properties. More... | |
| struct | SpectrumLibrary |
| Spectrum based on a spectrum file. More... | |
| struct | SurfaceSourceIdentity |
| The full identity of a surface source, consisting of an identifier and a name. More... | |
| class | SurfaceSourcePreparation |
| Surface Source Preparation Service. More... | |
| struct | SurfaceSourceProperties |
| The properties of a surface source. More... | |
| struct | UpdateSurfaceSourceRequest |
| The information required to update a surface source. More... | |
| struct | UpdateSurfaceSourceResponse |
| The response returned when updating a surface source. More... | |
| struct | UpdateSurfaceSourceStateRequest |
| The information required to update a surface source state. More... | |
| struct | UpdateSurfaceSourceStateResponse |
| The response returned when updating a surface source state. More... | |
| struct | Vector3 |
| Vector in a 3D referential. More... | |
Enumerations | |
| enum | DisjointFluxDistributionType { DISTRIBUTION_TYPE_UNSPECIFIED = 0, DISTRIBUTION_TYPE_PROPORTIONAL = 1, DISTRIBUTION_TYPE_EVEN = 2 } |
| The type of disjoint flux distribution. More... | |
Variables | |
| import google protobuf empty | proto |
Enumeration Type Documentation
◆ DisjointFluxDistributionType
The type of disjoint flux distribution.
Variable Documentation
◆ proto
| import google protobuf wrappers asset_preparation::v3::surface_source::proto |