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AVxcelerate Asset Preparation API 2023 R2

asset_preparation::v1::scene_tree::GeometryInstanceProperties Struct Reference

Last update: 16.07.2025

The properties of a geometry instance. More...

Collaboration diagram for asset_preparation::v1::scene_tree::GeometryInstanceProperties:

Public Attributes

google::protobuf::StringValue name = 1
 
google::protobuf::Int32Value geometry_id = 2
 
Transform transform = 3
 
google::protobuf::BoolValue visibility = 4
 
ThermalProperties thermal_properties = 5
 
repeated common::TagIdentity removed_tags = 6
 
repeated common::Tag added_tags = 7
 

Detailed Description

The properties of a geometry instance.

Member Data Documentation

◆ added_tags

repeated common::Tag asset_preparation::v1::scene_tree::GeometryInstanceProperties::added_tags = 7

Tag(s) to add to the geometry instance.

Note
If you want to tag a dynamic asset as a custom simulation object, you must add the custom tag first, then add a second asset tag: BASIC_TYPE_VEHICLE, BASIC_TYPE_PEDESTRIAN or BASIC_TYPE_ANIMAL, in this specific order.

◆ geometry_id

google::protobuf::Int32Value asset_preparation::v1::scene_tree::GeometryInstanceProperties::geometry_id = 2

The identifier of the referenced geometry.

Note
Mandatory for creation. Ignored during edition.

◆ name

google::protobuf::StringValue asset_preparation::v1::scene_tree::GeometryInstanceProperties::name = 1

The name of the geometry instance.

Note
Names must be unique amongst sibling geometry instances.
If no name is defined at creation, a default unique name is automatically set.
If no name is defined at edition, the name is not updated.

◆ removed_tags

repeated common::TagIdentity asset_preparation::v1::scene_tree::GeometryInstanceProperties::removed_tags = 6

Tags to remove from the geometry instance.

◆ thermal_properties

ThermalProperties asset_preparation::v1::scene_tree::GeometryInstanceProperties::thermal_properties = 5

The thermal properties of the instance.

Note
The thermal properties are not set by default.

◆ transform

Transform asset_preparation::v1::scene_tree::GeometryInstanceProperties::transform = 3

The geometry instance transformation.

◆ visibility

google::protobuf::BoolValue asset_preparation::v1::scene_tree::GeometryInstanceProperties::visibility = 4

The geometry instance visibility.

Note
The geometry instance is visible by default.

The documentation for this struct was generated from the following file:
  • scenetree_description.proto

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