GLTFLight
Last update: 16.07.2025Lights define the light objects that can be added to a light node.
Definition GLTFLight.h:31
static Light * CreateDirectional(GLTF *gltf, float colR=1, float colG=1, float colB=1, float dirX=0, float dirY=0, float dirZ=-1, float specColR=1, float specColG=1, float specColB=1, float shininess=100)
static Light * CreateAmbient(GLTF *gltf, float colR=0.3, float colG=0.3, float colB=0.3)