vss::simulation::RadarDebugViewParameters Struct Reference
Last update: 14.01.2025Describes the parameters for the radar's debug view. More...
Public Attributes | |
| ColorMode | color_mode = 1 |
| google::protobuf::Int32Value | image_width = 2 |
| google::protobuf::Int32Value | background_gray_level = 3 |
| google::protobuf::BoolValue | enable_material_shading = 4 |
| google::protobuf::DoubleValue | oversample = 5 |
Detailed Description
Describes the parameters for the radar's debug view.
Member Data Documentation
◆ color_mode
| ColorMode vss::simulation::RadarDebugViewParameters::color_mode = 1 |
The color mode of the debug view images.
◆ image_width
| google::protobuf::Int32Value vss::simulation::RadarDebugViewParameters::image_width = 2 |
The width of the debug view images.
Range: ] 0, int32 max ]
Default value: 1024
- Note
- The debug view image is square (width = height).
◆ background_gray_level
| google::protobuf::Int32Value vss::simulation::RadarDebugViewParameters::background_gray_level = 3 |
The gray level of the debug view image's background.
Range: [ 0, 255 ]
Default value: 128
◆ enable_material_shading
| google::protobuf::BoolValue vss::simulation::RadarDebugViewParameters::enable_material_shading = 4 |
Enables or disables the shading of the materials in the output images of the debug view with the COATING color mode. Shading materials eases image interpretation by humans.
- Note
- This parameter only applies to debug view images with the COATING color mode. Its value will not be considered if any other color mode is used.
Default value: false
◆ oversample
| google::protobuf::DoubleValue vss::simulation::RadarDebugViewParameters::oversample = 5 |
The rasterization density when rasterizing the triangles to fill image pixels.
Range: ] 0, double max ]
Default value: 1.0
- Note
- It is recommended to start with 1.0 and increase as needed to achieve the desired image quality.
The documentation for this struct was generated from the following file:
- simulation_parameters.proto