vss::simulation::DeployHost Struct Reference
Last update: 14.01.2025Defines the deploy nodes on a remote host. More...
Collaboration diagram for vss::simulation::DeployHost:

Public Attributes | |
| string | address = 1 |
| repeated DeployNode | deploy_nodes = 2 |
| google::protobuf::Int32Value | resource_manager_port = 3 |
| repeated GpuIdentifier | gpu_identifiers = 4 |
| google::protobuf::Int32Value | data_access_server_port = 5 |
Detailed Description
Defines the deploy nodes on a remote host.
A deploy host is identified by its IPv4 address.
- Note
- A deploy host can contain more than one deploy node.
Member Data Documentation
◆ address
| string vss::simulation::DeployHost::address = 1 |
IPv4 host address used to spawn the AVX processes.
◆ deploy_nodes
| repeated DeployNode vss::simulation::DeployHost::deploy_nodes = 2 |
List of deploy nodes on this host.
◆ resource_manager_port
| google::protobuf::Int32Value vss::simulation::DeployHost::resource_manager_port = 3 |
The TCP port used to communicate with resource manager node.
◆ gpu_identifiers
| repeated GpuIdentifier vss::simulation::DeployHost::gpu_identifiers = 4 |
The identifiers of the GPUs that are available on this deploy host.
- Note
- The user is responsible for the validity of the identifiers.
◆ data_access_server_port
| google::protobuf::Int32Value vss::simulation::DeployHost::data_access_server_port = 5 |
The TCP port used to communicate with the data access server (optional).
The documentation for this struct was generated from the following file:
- deploy_parameters.proto