asset_preparation::v3::material::DiffuseTexture Struct Reference
Last update: 16.07.2025Texture properties for diffuse contribution. More...
Public Attributes | |
| google::protobuf::Int32Value | map_identifier = 1 |
| google::protobuf::Int32Value | map_uv_channel = 2 |
| google::protobuf::Int32Value | alpha_uv_channel = 3 |
Detailed Description
Texture properties for diffuse contribution.
Member Data Documentation
◆ map_identifier
| google::protobuf::Int32Value asset_preparation::v3::material::DiffuseTexture::map_identifier = 1 |
The identifier of the diffuse map referenced in the material.
- Note
- The diffuse map reference can be removed by setting the value '-1'.
◆ map_uv_channel
| google::protobuf::Int32Value asset_preparation::v3::material::DiffuseTexture::map_uv_channel = 2 |
The diffuse map UV channel.
- Note
- Must be 1, 2, 3 or 4.
- The default value is 1.
◆ alpha_uv_channel
| google::protobuf::Int32Value asset_preparation::v3::material::DiffuseTexture::alpha_uv_channel = 3 |
The diffuse alpha map UV channel.
- Note
- Must be 1, 2, 3 or 4.
- The default value is 1.
- It can be set only for layer 1.
The documentation for this struct was generated from the following file:
- material_description.proto