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AVxcelerate Asset Preparation API 2024 R2

asset_preparation::v3::material::CreateMaterialStateRequest Struct Reference

Last update: 16.07.2025

The information required to create a material state. More...

Collaboration diagram for asset_preparation::v3::material::CreateMaterialStateRequest:

Public Attributes

google::protobuf::Int32Value identifier = 1
 
string state_name = 2
 
google::protobuf::StringValue base_state_name = 3
 
MaterialProperties state_properties = 4
 

Detailed Description

The information required to create a material state.

Member Data Documentation

◆ identifier

google::protobuf::Int32Value asset_preparation::v3::material::CreateMaterialStateRequest::identifier = 1

The material identifier.

◆ state_name

string asset_preparation::v3::material::CreateMaterialStateRequest::state_name = 2

The state name.

Note
Names must be unique amongst sibling material states.
"Default" name is reserved.

◆ base_state_name

google::protobuf::StringValue asset_preparation::v3::material::CreateMaterialStateRequest::base_state_name = 3

The name of an already existing state on which will be based the state to create.

Note
If not defined, the material properties are used.

◆ state_properties

MaterialProperties asset_preparation::v3::material::CreateMaterialStateRequest::state_properties = 4

The state properties.


The documentation for this struct was generated from the following file:
  • material_description.proto

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