asset_preparation::v3::material::CreateMaterialStateRequest Struct Reference
Last update: 16.07.2025The information required to create a material state. More...
Collaboration diagram for asset_preparation::v3::material::CreateMaterialStateRequest:

Public Attributes | |
| google::protobuf::Int32Value | identifier = 1 |
| string | state_name = 2 |
| google::protobuf::StringValue | base_state_name = 3 |
| MaterialProperties | state_properties = 4 |
Detailed Description
The information required to create a material state.
Member Data Documentation
◆ identifier
| google::protobuf::Int32Value asset_preparation::v3::material::CreateMaterialStateRequest::identifier = 1 |
The material identifier.
◆ state_name
| string asset_preparation::v3::material::CreateMaterialStateRequest::state_name = 2 |
The state name.
- Note
- Names must be unique amongst sibling material states.
- "Default" name is reserved.
◆ base_state_name
| google::protobuf::StringValue asset_preparation::v3::material::CreateMaterialStateRequest::base_state_name = 3 |
The name of an already existing state on which will be based the state to create.
- Note
- If not defined, the material properties are used.
◆ state_properties
| MaterialProperties asset_preparation::v3::material::CreateMaterialStateRequest::state_properties = 4 |
The state properties.
The documentation for this struct was generated from the following file:
- material_description.proto