asset_preparation::v3::material::AnisotropyTexture Struct Reference Last update: 16.07.2025 The texture properties of an anisotropy. More... Public Attributesgoogle::protobuf::Int32Value map_identifier = 1 google::protobuf::Int32Value map_uv_channel = 2 Detailed Description The texture properties of an anisotropy. Member Data Documentation ◆ map_identifier google::protobuf::Int32Value asset_preparation::v3::material::AnisotropyTexture::map_identifier = 1 The identifier of the anisotropy map referenced in the material. NoteThe anisotropy map reference can be removed by setting the value '-1'. ◆ map_uv_channel google::protobuf::Int32Value asset_preparation::v3::material::AnisotropyTexture::map_uv_channel = 2 The anisotropy map UV channel. NoteMust be 1, 2, 3 or 4. The default value is 1. The documentation for this struct was generated from the following file:material_description.proto