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AVxcelerate Asset Preparation API 2024 R2

asset_preparation::v3::environment::EnvironmentProperties Struct Reference

Last update: 16.07.2025

The properties of an environment. More...

Collaboration diagram for asset_preparation::v3::environment::EnvironmentProperties:

Public Attributes

google::protobuf::Int32Value scene_tree = 1
 
SkyLists added_skies = 2
 
SkyLists removed_skies = 3
 
common::Empty no_active_sky = 4
 
int32 active_natural_sky = 5
 
int32 active_hdri_sky = 6
 

Detailed Description

The properties of an environment.

Member Data Documentation

◆ scene_tree

google::protobuf::Int32Value asset_preparation::v3::environment::EnvironmentProperties::scene_tree = 1

The identifier of the scene tree referenced in the environment.

Note
The scene tree reference can be removed by setting the value '-1'.
A scene tree reference must be provided before exporting the track.

◆ added_skies

SkyLists asset_preparation::v3::environment::EnvironmentProperties::added_skies = 2

The identifiers of the skies to add to the environment.

◆ removed_skies

SkyLists asset_preparation::v3::environment::EnvironmentProperties::removed_skies = 3

The identifiers of the skies to remove from the environment.

◆ no_active_sky

common::Empty asset_preparation::v3::environment::EnvironmentProperties::no_active_sky = 4

ONEOF(active_sky) No active sky.

Note
If the active sky is not defined, the first sky added to the environment will be set as active. If there is no sky in the environment, a default natural sky is created at export and set as active.

◆ active_natural_sky

int32 asset_preparation::v3::environment::EnvironmentProperties::active_natural_sky = 5

ONEOF(active_sky) The natural sky to set as active.

◆ active_hdri_sky

int32 asset_preparation::v3::environment::EnvironmentProperties::active_hdri_sky = 6

ONEOF(active_sky) The HDRI sky to set as active.


The documentation for this struct was generated from the following file:
  • environment_description.proto

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