asset_preparation::v3::environment::EnvironmentProperties Struct Reference
Last update: 16.07.2025The properties of an environment. More...
Collaboration diagram for asset_preparation::v3::environment::EnvironmentProperties:

Public Attributes | |
| google::protobuf::Int32Value | scene_tree = 1 |
| SkyLists | added_skies = 2 |
| SkyLists | removed_skies = 3 |
| common::Empty | no_active_sky = 4 |
| int32 | active_natural_sky = 5 |
| int32 | active_hdri_sky = 6 |
Detailed Description
The properties of an environment.
Member Data Documentation
◆ scene_tree
| google::protobuf::Int32Value asset_preparation::v3::environment::EnvironmentProperties::scene_tree = 1 |
The identifier of the scene tree referenced in the environment.
- Note
- The scene tree reference can be removed by setting the value '-1'.
- A scene tree reference must be provided before exporting the track.
◆ added_skies
| SkyLists asset_preparation::v3::environment::EnvironmentProperties::added_skies = 2 |
The identifiers of the skies to add to the environment.
◆ removed_skies
| SkyLists asset_preparation::v3::environment::EnvironmentProperties::removed_skies = 3 |
The identifiers of the skies to remove from the environment.
◆ no_active_sky
| common::Empty asset_preparation::v3::environment::EnvironmentProperties::no_active_sky = 4 |
ONEOF(active_sky) No active sky.
- Note
- If the active sky is not defined, the first sky added to the environment will be set as active. If there is no sky in the environment, a default natural sky is created at export and set as active.
◆ active_natural_sky
| int32 asset_preparation::v3::environment::EnvironmentProperties::active_natural_sky = 5 |
ONEOF(active_sky) The natural sky to set as active.
◆ active_hdri_sky
| int32 asset_preparation::v3::environment::EnvironmentProperties::active_hdri_sky = 6 |
ONEOF(active_sky) The HDRI sky to set as active.
The documentation for this struct was generated from the following file:
- environment_description.proto