asset_preparation::v3::directional_light::DynamicAccurateShadows Struct Reference
Last update: 16.07.2025The properties of dynamic accurate shadows. More...
Public Attributes | |
| google::protobuf::DoubleValue | shadow_offset_ratio = 1 |
| google::protobuf::DoubleValue | shadow_radius = 2 |
| google::protobuf::DoubleValue | softness = 3 |
| google::protobuf::Int32Value | resolution = 4 |
| google::protobuf::DoubleValue | near_field_precision = 5 |
Detailed Description
The properties of dynamic accurate shadows.
Member Data Documentation
◆ shadow_offset_ratio
| google::protobuf::DoubleValue asset_preparation::v3::directional_light::DynamicAccurateShadows::shadow_offset_ratio = 1 |
The shadow offset ratio.
- Note
- Must be above 0.00001.
- The default value is 0.01.
◆ shadow_radius
| google::protobuf::DoubleValue asset_preparation::v3::directional_light::DynamicAccurateShadows::shadow_radius = 2 |
The shadow radius.
- Note
- Must be equal or superior to 0.
- The default value is 0.
◆ softness
| google::protobuf::DoubleValue asset_preparation::v3::directional_light::DynamicAccurateShadows::softness = 3 |
The softness.
- Note
- Must be in the range [0,2].
- The default value is 0.
◆ resolution
| google::protobuf::Int32Value asset_preparation::v3::directional_light::DynamicAccurateShadows::resolution = 4 |
The resolution.
- Note
- Must be an integer in the range [1,8].
- The default value is 4.
◆ near_field_precision
| google::protobuf::DoubleValue asset_preparation::v3::directional_light::DynamicAccurateShadows::near_field_precision = 5 |
The near field precision.
- Note
- Must be in the range [0,1].
- The default value is 0.99.
The documentation for this struct was generated from the following file:
- directional_light_description.proto