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AVxcelerate Asset Preparation API 2024 R2

asset_preparation::v3::directional_light::DynamicAccurateShadows Struct Reference

Last update: 16.07.2025

The properties of dynamic accurate shadows. More...

Public Attributes

google::protobuf::DoubleValue shadow_offset_ratio = 1
 
google::protobuf::DoubleValue shadow_radius = 2
 
google::protobuf::DoubleValue softness = 3
 
google::protobuf::Int32Value resolution = 4
 
google::protobuf::DoubleValue near_field_precision = 5
 

Detailed Description

The properties of dynamic accurate shadows.

Member Data Documentation

◆ shadow_offset_ratio

google::protobuf::DoubleValue asset_preparation::v3::directional_light::DynamicAccurateShadows::shadow_offset_ratio = 1

The shadow offset ratio.

Note
Must be above 0.00001.
The default value is 0.01.

◆ shadow_radius

google::protobuf::DoubleValue asset_preparation::v3::directional_light::DynamicAccurateShadows::shadow_radius = 2

The shadow radius.

Note
Must be equal or superior to 0.
The default value is 0.

◆ softness

google::protobuf::DoubleValue asset_preparation::v3::directional_light::DynamicAccurateShadows::softness = 3

The softness.

Note
Must be in the range [0,2].
The default value is 0.

◆ resolution

google::protobuf::Int32Value asset_preparation::v3::directional_light::DynamicAccurateShadows::resolution = 4

The resolution.

Note
Must be an integer in the range [1,8].
The default value is 4.

◆ near_field_precision

google::protobuf::DoubleValue asset_preparation::v3::directional_light::DynamicAccurateShadows::near_field_precision = 5

The near field precision.

Note
Must be in the range [0,1].
The default value is 0.99.

The documentation for this struct was generated from the following file:
  • directional_light_description.proto

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