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AVxcelerate Asset Preparation API 2024 R1

asset_preparation::v2::sky::Hdri Struct Reference

Last update: 16.07.2025

The properties of an HDRI sky. More...

Public Attributes

google::protobuf::Int32Value texture_id = 1
 
ProjectionType projection_type = 2
 
google::protobuf::DoubleValue ground_radius = 3
 
google::protobuf::DoubleValue orientation = 4
 
google::protobuf::DoubleValue luminance_factor = 5
 
google::protobuf::DoubleValue ambient_factor = 6
 

Detailed Description

The properties of an HDRI sky.

Member Data Documentation

◆ ambient_factor

google::protobuf::DoubleValue asset_preparation::v2::sky::Hdri::ambient_factor = 6

The ambient factor for opaque objects in Shadics rendering engine.

Note
Must be equal or superior to 0.
The default value is 1.

◆ ground_radius

google::protobuf::DoubleValue asset_preparation::v2::sky::Hdri::ground_radius = 3

The radius of the virtual ground.

Note
Must be equal or superior to 0.
The default value is 0.

◆ luminance_factor

google::protobuf::DoubleValue asset_preparation::v2::sky::Hdri::luminance_factor = 5

The luminance factor applied to the HDRI texture.

Note
Must be equal or superior to 0.
The default value is 1.

◆ orientation

google::protobuf::DoubleValue asset_preparation::v2::sky::Hdri::orientation = 4

The HDRI sky orientation.

Unit: Degree

Note
Must be in the range [0,359].
The default value is 0.

◆ projection_type

ProjectionType asset_preparation::v2::sky::Hdri::projection_type = 2

The type of projection.

Note
The default value is SPHERE.

◆ texture_id

google::protobuf::Int32Value asset_preparation::v2::sky::Hdri::texture_id = 1

The identifier of the texture (created using the Resource service) referenced in the HDRI sky.

Note
The texture reference can be removed by setting the value '-1'.

The documentation for this struct was generated from the following file:
  • sky_description.proto

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