asset_preparation::v1::scene_tree::GetAssetFileRequest Struct Reference Last update: 16.07.2025 The information required to export a scene tree as an asset file. More... Public Attributesint32 id = 1 string file_path = 2 google::protobuf::BoolValue overwrite = 3 Detailed Description The information required to export a scene tree as an asset file. Member Data Documentation ◆ file_path string asset_preparation::v1::scene_tree::GetAssetFileRequest::file_path = 2 The path of the exported file. ◆ id int32 asset_preparation::v1::scene_tree::GetAssetFileRequest::id = 1 The identifier of the scene tree to export. ◆ overwrite google::protobuf::BoolValue asset_preparation::v1::scene_tree::GetAssetFileRequest::overwrite = 3 Describes whether the file should be overwritten. The documentation for this struct was generated from the following file:scenetree_description.proto