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AVxcelerate Asset Preparation API 2023 R2

asset_preparation::v1::material::AnisotropyTexture Struct Reference

Last update: 16.07.2025

The texture properties of an anisotropy. More...

Public Attributes

google::protobuf::Int32Value map_id = 1
 
google::protobuf::Int32Value map_uv_channel = 2
 

Detailed Description

The texture properties of an anisotropy.

Member Data Documentation

◆ map_id

google::protobuf::Int32Value asset_preparation::v1::material::AnisotropyTexture::map_id = 1

The identifier of the anisotropy map referenced in the material.

Note
The anisotropy map reference can be removed by setting the value '-1'.

◆ map_uv_channel

google::protobuf::Int32Value asset_preparation::v1::material::AnisotropyTexture::map_uv_channel = 2

The anisotropy map UV channel.

Note
Must be 1, 2, 3 or 4.
The default value is 1.

The documentation for this struct was generated from the following file:
  • material_description.proto

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