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AVxcelerate Asset Preparation API 2023 R2

asset_preparation::v1::material::DiffuseTexture Struct Reference

Last update: 16.07.2025

Texture properties for diffuse contribution. More...

Public Attributes

google::protobuf::Int32Value map_id = 1
 
google::protobuf::Int32Value map_uv_channel = 2
 
google::protobuf::Int32Value alpha_uv_channel = 3
 

Detailed Description

Texture properties for diffuse contribution.

Member Data Documentation

◆ alpha_uv_channel

google::protobuf::Int32Value asset_preparation::v1::material::DiffuseTexture::alpha_uv_channel = 3

The diffuse alpha map UV channel.

Note
Must be 1, 2, 3 or 4.
The default value is 1.
It can be set only for layer 1.

◆ map_id

google::protobuf::Int32Value asset_preparation::v1::material::DiffuseTexture::map_id = 1

The identifier of the diffuse map referenced in the material.

Note
The diffuse map reference can be removed by setting the value '-1'.

◆ map_uv_channel

google::protobuf::Int32Value asset_preparation::v1::material::DiffuseTexture::map_uv_channel = 2

The diffuse map UV channel.

Note
Must be 1, 2, 3 or 4.
The default value is 1.

The documentation for this struct was generated from the following file:
  • material_description.proto

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