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Post-processing tools 2024 R1

GLTFWriter Interface

Last update: 27.02.2024

Detailed Description


The GLTFWriter API allows for an application to be able to export geometric scenes in several formats. These scenes can be static or time varying. The lines, triangles and spheres are captured into "AVZ" or glTF 2.0 format files. The AVZ format is basically an extended form of the glTF 1.0 format that includes support for time varying data, variable transformations and 2D overlay options like annotations and palettes. It also supports "meta" entities like spheres.

Namespaces

namespace  ANSYS::Nexus::GLTFWriter::Markup
 
namespace  ANSYS::Nexus::GLTFWriter::Utils
 

Classes

class  ANSYS::Nexus::GLTFWriter::AnimationSampler
 
class  ANSYS::Nexus::GLTFWriter::Attribute
 
class  ANSYS::Nexus::GLTFWriter::Buffer
 
class  ANSYS::Nexus::GLTFWriter::Camera
 
class  ANSYS::Nexus::GLTFWriter::GLTF
 
class  ANSYS::Nexus::GLTFWriter::Image
 
class  ANSYS::Nexus::GLTFWriter::Index
 
class  ANSYS::Nexus::GLTFWriter::Legend
 
class  ANSYS::Nexus::GLTFWriter::Light
 
class  ANSYS::Nexus::GLTFWriter::Material
 
class  ANSYS::Nexus::GLTFWriter::Primitive
 
class  ANSYS::Nexus::GLTFWriter::Node
 
class  ANSYS::Nexus::GLTFWriter::Program
 
class  ANSYS::Nexus::GLTFWriter::Sampler
 
class  ANSYS::Nexus::GLTFWriter::Scene
 
class  ANSYS::Nexus::GLTFWriter::Shader
 
class  ANSYS::Nexus::GLTFWriter::Parameter
 
class  ANSYS::Nexus::GLTFWriter::Texture
 
class  ANSYS::Nexus::GLTFWriter::Value