SimulationInteractiveBuilder Class Reference
Last update: 16.07.2025Represents an Interactive Simulation Builder. More...
Inheritance diagram for SimulationInteractiveBuilder:

Static Public Attributes | |
| str | InfiniteRayLength = property(fget=__GetInfiniteRayLength, fset=__SetInfiniteRayLength) |
| Gets or sets the infinite ray length. | |
Static Public Attributes inherited from SimulationCommonBuilder | |
| str | AllPreset = property(fget=__GetAllPreset) |
| Gets all Preset. | |
| str | AmbientMaterial = property(fget=__GetAmbientMaterial, fset=__SetAmbientMaterial) |
| Gets or sets the ambient material. | |
| str | EstimatedRam = property(fget=__GetEstimatedRam) |
| Gets the estimated RAM usage. | |
| str | FeatureSimulation = property(fget=__GetFeatureSimulation) |
| Gets the simulation feature object. | |
| str | Geometries = property(fget=__GetGeometries, fset=__SetGeometries) |
| Gets or sets geometries tag. | |
| str | LightExpert = property(fget=__GetLightExpert, fset=__SetLightExpert) |
| Gets or sets the property to enable Light Expert. | |
| str | Preset = property(fget=__GetPreset, fset=__SetPreset) |
| Gets or sets the Preset object. | |
| str | Sensors = property(fget=__GetSensors, fset=__SetSensors) |
| Gets or sets sensor features. | |
| str | Settings = property(fget=__GetSettings, fset=__SetSettings) |
| Gets or sets the simulation settings. | |
| str | Sources = property(fget=__GetSources, fset=__SetSources) |
| Gets or sets source features. | |
| str | StandardDeviation = property(fget=__GetStandardDeviation, fset=__SetStandardDeviation) |
| Gets or sets the standard deviation. | |
| str | UseAmbientMaterial = property(fget=__GetUseAmbientMaterial, fset=__SetUseAmbientMaterial) |
| Gets or sets the property to enable ambient material. | |
| str | UsePresetSettings = property(fget=__GetUsePresetSettings, fset=__SetUsePresetSettings) |
| Gets or sets the property to enable preset settings. | |
Static Public Attributes inherited from FeatureBuilder | |
| str | Feature = property(fget=__GetFeature) |
| Returns the feature being edited, or the created feature if the builder is being used in creation mode. | |
| str | FullName = property(fget=__GetFullName) |
| Gets the full name of the feature being edited. | |
| str | Name = property(fget=__GetName, fset=__SetName) |
| Gets or sets the name of the feature being edited. | |
| str | NameWithContext = property(fget=__GetNameWithContext) |
| Gets the name with context of the feature being edited. | |
| str | Status = property(fget=__GetStatus) |
| Returns the status of the feature being edited. | |
Properties | |
| thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
Properties inherited from SimulationCommonBuilder | |
| thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
Properties inherited from FeatureBuilder | |
| thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
Properties inherited from Builder | |
| thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') | |
Additional Inherited Members | |
Public Member Functions inherited from SimulationCommonBuilder | |
| 'None' | RemoveSources (self, sources) |
| Deletes sources from the simulation. | |
| 'None' | RemoveGeometries (self, tags) |
| Deletes geometries from the simulation. | |
| 'None' | RemoveSensors (self, sensors) |
| Deletes sensors from the simulation. | |
Public Member Functions inherited from FeatureBuilder | |
| 'None' | ShowResult (self) |
| Updates the feature to reflect the result of an edit to the feature for all builders that support showing results. | |
Public Member Functions inherited from Builder | |
| 'None' | Commit (self) |
| Commits any edits that have been applied to the builder. | |
Detailed Description
Represents an Interactive Simulation Builder.
The Interactive Simulation Builder is used to create and edit Interactive Simulation features.
To create a new instance of this class, use FeatureCollection::CreateSimulationInteractiveBuilder
Member Data Documentation
◆ InfiniteRayLength
|
static |
Gets or sets the infinite ray length.
Defines the rays length displayed in the 3D view.
Value type: Double (in mm).
Range: The value must be superior or equal to 0.
The default value is 75.0 mm.
The documentation for this class was generated from the following file:
- SpeosNX_2412.py
Static Public Attributes inherited from