SimulationInteractiveBuilder Class Reference
Last update: 17.07.2025Represents an Interactive Simulation Builder. More...
Inheritance diagram for SimulationInteractiveBuilder:

Properties | |
| InfiniteRayLength = property(fget = __GetInfiniteRayLength, fset = __SetInfiniteRayLength) | |
| Gets or sets the infinite ray length. | |
Properties inherited from SimulationCommonBuilder | |
| AllPreset = property(fget = __GetAllPreset) | |
| Gets all Preset. | |
| AmbientMaterial = property(fget = __GetAmbientMaterial, fset = __SetAmbientMaterial) | |
| Gets or sets the property to enable ambient material. | |
| EstimatedRam = property(fget = __GetEstimatedRam) | |
| Gets the estimated RAM usage. | |
| FeatureSimulation = property(fget = __GetFeatureSimulation) | |
| Gets the simulation feature object. | |
| Geometries = property(fget = __GetGeometries) | |
| Gets geometries tag. | |
| LightExpert = property(fget = __GetLightExpert, fset = __SetLightExpert) | |
| Gets or sets the property to enable Light Expert. | |
| Preset = property(fget = __GetPreset, fset = __SetPreset) | |
| Gets or sets the Preset object. | |
| SelectAmbientMaterial = property(fget = __GetSelectAmbientMaterial, fset = __SetSelectAmbientMaterial) | |
| Gets or set the ambient material. | |
| Sensors = property(fget = __GetSensors) | |
| Gets sensor features. | |
| Settings = property(fget = __GetSettings, fset = __SetSettings) | |
| Gets or sets the simulation settings. | |
| Sources = property(fget = __GetSources) | |
| Gets source features. | |
| StandardDeviation = property(fget = __GetStandardDeviation, fset = __SetStandardDeviation) | |
| UsePresetSettings = property(fget = __GetUsePresetSettings, fset = __SetUsePresetSettings) | |
| Gets or sets the property to enable preset settings. | |
Properties inherited from FeatureBuilder | |
| Feature = property(fget = __GetFeature) | |
| Returns the feature being edited, or the created feature if the builder is being used in creation mode. | |
| FullName = property(fget = __GetFullName) | |
| Gets the full name of the feature being edited. | |
| Name = property(fget = __GetName, fset = __SetName) | |
| Gets or sets the name of the feature being edited. | |
| NameWithContext = property(fget = __GetNameWithContext) | |
| Gets the name with context of the feature being edited. | |
| Status = property(fget = __GetStatus) | |
| Returns the status of the feature being edited. | |
Additional Inherited Members | |
Public Member Functions inherited from SimulationCommonBuilder | |
| AddSources (self, sources) | |
| Adds sources into the simulation. | |
| RemoveSources (self, sources) | |
| Deletes sources from the simulation. | |
| AddGeometries (self, tags) | |
| Adds geometries into the simulation. | |
| RemoveGeometries (self, tags) | |
| Deletes geometries from the simulation. | |
| AddSensors (self, sensors) | |
| Adds sensors into the simulation. | |
| RemoveSensors (self, sensors) | |
| Deletes sensors from the simulation. | |
Public Member Functions inherited from FeatureBuilder | |
| Commit (self) | |
| Commits any edits that have been applied to the builder. | |
| ShowResult (self) | |
| Updates the feature to reflect the result of an edit to the feature for all builders that support showing results. | |
Detailed Description
Represents an Interactive Simulation Builder.
The Interactive Simulation Builder is used to create and edit Interactive Simulation features.
To create a new instance of this class, use FeatureCollection::CreateSimulationInteractiveBuilder
Property Documentation
◆ InfiniteRayLength
|
static |
Gets or sets the infinite ray length.
Defines the rays length displayed in the 3D view.
Value type: Double (in mm).
Range: The value must be superior or equal to 0.
The default value is 75.0 mm.
The documentation for this class was generated from the following file:
- SpeosNX.py
Properties inherited from