`Point`
Last update: 16.07.2025class Ansys.Mechanical.Graphics.Point
Bases: object
Overview
Constructors
| Name | Description |
|---|---|
ConvertUnit |
Returns a new Point given new unit. |
op_Equality |
Equal operator |
op_Inequality |
Not-Equal operator |
Methods
| Name | Description |
|---|---|
Equals |
Object.Equals(object o) override |
GetHashCode |
Object.GetHashCode() override |
Properties
| Name | Description |
|---|---|
Location |
The location of the Point. |
Unit |
The length unit of the Point. |
Property detail
property Point.Location : List[float] | None
The location of the Point.
property Point.Unit : str | None
The length unit of the Point.
Method detail
classmethod Point.ConvertUnit(inPoint: Ansys.Mechanical.Graphics.Point, outputUnit: str) → Ansys.Mechanical.Graphics.Point
Returns a new Point given new unit.
Point.Equals(o: Any) → bool
Object.Equals(object o) override
Point.GetHashCode() → int
Object.GetHashCode() override
classmethod Point.op_Equality(a: Ansys.Mechanical.Graphics.Point, b: Ansys.Mechanical.Graphics.Point) → bool
Equal operator
classmethod Point.op_Inequality(a: Ansys.Mechanical.Graphics.Point, b: Ansys.Mechanical.Graphics.Point) → bool
Not-Equal operator