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Mechanical scripting interface 2025

`Point`

Last update: 16.07.2025

class Ansys.Mechanical.Graphics.Point

Bases: object

Overview

Constructors

Name Description
ConvertUnit Returns a new Point given new unit.
op_Equality Equal operator
op_Inequality Not-Equal operator

Methods

Name Description
Equals Object.Equals(object o) override
GetHashCode Object.GetHashCode() override

Properties

Name Description
Location The location of the Point.
Unit The length unit of the Point.

Property detail

property Point.Location : List[float] | None

The location of the Point.

property Point.Unit : str | None

The length unit of the Point.

Method detail

classmethod Point.ConvertUnit(inPoint: Ansys.Mechanical.Graphics.Point, outputUnit: str) → Ansys.Mechanical.Graphics.Point

Returns a new Point given new unit.

Point.Equals(o: Any) → bool

Object.Equals(object o) override

Point.GetHashCode() → int

Object.GetHashCode() override

classmethod Point.op_Equality(a: Ansys.Mechanical.Graphics.Point, b: Ansys.Mechanical.Graphics.Point) → bool

Equal operator

classmethod Point.op_Inequality(a: Ansys.Mechanical.Graphics.Point, b: Ansys.Mechanical.Graphics.Point) → bool

Not-Equal operator

Connect with Ansys