MechanicalGraphicsWrapper
Last update: 14.01.2025
MechanicalGraphicsWrapper
class Ansys.ACT.Common.Graphics.MechanicalGraphicsWrapper
Bases: object
Wrapper for Graphics in Mechanical.
Overview
Methods
Name | Description |
---|---|
CreatePixelPoint |
Creates a point from pixel coordinates (ie. window coordinates). |
CreateVector3D |
Create a 3D vector from world coordinates. |
CreateWorldPoint |
Create a point from world coordinates. |
Export3D |
Exports the current Graphics display in a 3d format to a file. |
ExportImage |
Exports the current graphics display to a 2D image file. |
ExportScreenToImage |
ExportScreenToImage method. |
ExportViewports |
Creates a composite of images exported from each open viewport. |
ForceResume |
Forces the scene to resume. Useful in interactive context (console) if a reference on an |
Redraw |
Forces the scene to redraw its content. |
Suspend |
Prevents the scene to redraw until the Resume controller method was called. |
Properties
Name | Description |
---|---|
Camera |
Gets the camera. |
GlobalLegendSettings |
Gets the Global Graphics Legend Settings. |
KeyframeAnimationUtility |
A utility for creating animations based on keyframes. |
ModelViewManager |
An instance of the ModelViewManager. |
ResultAnimationOptions |
Gets the Global Result Animation options. |
Scene |
Gets the scene. |
SectionPlanes |
Returns the collection of section planes used by graphics |
Unit |
Gets the current graphics unit. |
ViewOptions |
Gets the Graphics View Options. |
Property detail
property MechanicalGraphicsWrapper.Camera : Ansys.ACT.Common.Graphics.MechanicalCameraWrapper | None
Gets the camera.
property MechanicalGraphicsWrapper.GlobalLegendSettings : Ansys.Mechanical.Graphics.GlobalLegendSettings | None
Gets the Global Graphics Legend Settings.
property MechanicalGraphicsWrapper.KeyframeAnimationUtility : Ansys.ACT.Common.Graphics.KeyframeAnimationUtility | None
A utility for creating animations based on keyframes.
property MechanicalGraphicsWrapper.ModelViewManager : Ansys.ACT.Interfaces.Graphics.IModelViewManager | None
An instance of the ModelViewManager.
property MechanicalGraphicsWrapper.ResultAnimationOptions : Ansys.Mechanical.Graphics.ResultAnimationOptions | None
Gets the Global Result Animation options.
property MechanicalGraphicsWrapper.Scene : Ansys.ACT.Interfaces.Graphics.IGraphicsCollection | None
Gets the scene.
property MechanicalGraphicsWrapper.SectionPlanes : Ansys.Mechanical.Graphics.SectionPlanes | None
Returns the collection of section planes used by graphics
property MechanicalGraphicsWrapper.Unit : str | None
Gets the current graphics unit.
property MechanicalGraphicsWrapper.ViewOptions : Ansys.Mechanical.Graphics.ViewOptions | None
Gets the Graphics View Options.
Method detail
MechanicalGraphicsWrapper.CreatePixelPoint(x: int, y: int)
Creates a point from pixel coordinates (ie. window coordinates).
MechanicalGraphicsWrapper.CreateVector3D(x: float, y: float, z: float)
Create a 3D vector from world coordinates.
MechanicalGraphicsWrapper.CreateWorldPoint(x: float, y: float, z: float)
Create a point from world coordinates.
MechanicalGraphicsWrapper.Export3D(filePath: str, format3d: Ansys.Mechanical.DataModel.Enums.Graphics3DExportFormat, settings: Ansys.Mechanical.Graphics.Graphics3DExportSettings)
Exports the current Graphics display in a 3d format to a file.
MechanicalGraphicsWrapper.ExportImage(filePath: str, formatImage: Ansys.Mechanical.DataModel.Enums.GraphicsImageExportFormat, settings: Ansys.Mechanical.Graphics.GraphicsImageExportSettings)
Exports the current graphics display to a 2D image file.
MechanicalGraphicsWrapper.ExportScreenToImage(filePath: str)
ExportScreenToImage method.
MechanicalGraphicsWrapper.ExportViewports(filePath: str, format: Ansys.Mechanical.DataModel.Enums.GraphicsImageExportFormat, settings: Ansys.Mechanical.Graphics.GraphicsViewportsExportSettings)
Creates a composite of images exported from each open viewport.
MechanicalGraphicsWrapper.ForceResume()
Forces the scene to resume. Useful in interactive context (console) if a reference on an
operation has been lost.
MechanicalGraphicsWrapper.Redraw()
Forces the scene to redraw its content.
MechanicalGraphicsWrapper.Suspend()
Prevents the scene to redraw until the Resume controller method was called.